Building a Better Virtual Reality through Software
Over the past three years, I have been exploring XR projects as a hobby, and now I feel ready to take on a more significant challenge. Introducing Standable, the umbrella brand for my growing collection of XR projects.
I have a variety of ideas for the XR space that I think are worth exploring. Some of these projects will be experimental, while others may be released to the broader XR community.
Standable is built on the notion that, despite the limitations of current XR hardware, we can still create engaging virtual experiences. With hard work and collaboration, we can continue to push the boundaries of what's possible in virtual reality.
Let's see what we can accomplish together!
My name is John Coumerilh, and I am the passionate solo developer behind all of Standable's creations. Before diving into programming, I devoted countless hours to Minecraft, using command blocks to customize my virtual realms. Now, I'm thrilled to create those worlds from scratch!
I vividly recall the anticipation of my 13th birthday, when I could finally try the Oculus Rift demo at our local Microsoft Store. That experience left an indelible mark on me, sparking a passion for XR that has only grown stronger over time.
Throughout the past three years, I have brought numerous worlds and experiences to life by harnessing my self-taught skills and the power of Unreal Engine. As I embark on this new chapter, I am more determined than ever to elevate my XR expertise.
I invite you to join me on this exciting journey as we shape the future of virtual reality together!